[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [stopmusic] [Dialog] [playMusic(intro="$taoyuan_intro",key="$taoyuan_loop", volume=0.6)] [curtain(direction = 6,fillfrom = 0,fillto = 0.55,fadetime=0.1,block=false,grad=true)] [curtain(direction = 2,fillfrom = 0,fillto = 0.01,fadetime=0.01,grad=true)] [Delay(time=1)] 尚在那一片混沌鸿蒙之中,我见过两个顽童大打出手,只为争抢捡来的一颗果子。 两人年纪相仿,身材相仿。只是其中一个反应更快些,抡起的拳头也更沉些,就将对手打倒在地。 果子当然也就成了他的战利品。 胜者欢欣,败者垂泪。 我也见过那场围猎。 人类向不可企及的“祂们”宣战。渺小的个体战胜了连仰视都目不能及的神明,伏尸百万,流血漂橹。 胜者生存,败者消亡。 [dialog] [delay(time=1)] [charslot(slot = "r", name = "avg_2024_chyue_1#4$1",posfrom="0,0",posto="100,0",duration=0)] [Background(image="35_g11_yumendesert",xScale=1.3, yScale=1.3)] [Blocker(a=0.3, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=1.5)] [Sticker(id="st1", multi = true, text="“武”到底是什么?", x=100,y=300, alignment="left", size=24, delay=0.04, width=500,block = true)] [Sticker(id="st1", multi = true, text="\n力量?技巧?杀敌之术?",block = true)] [Sticker(id="st1", multi = true, text="\n一个人力量再强,赢不过千军万马,敌不过高速战舰。",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="可若暗杀偷袭都算技巧,杀人也可以无所不用其极。又何必将其当作一门学问?",x=100,y=270, alignment="left", size=24, delay=0.04, width=500,block = true)] [Sticker(id="st1", multi = true, text="\n关隘难过,为了寻求一个答案,我舍弃了力量,将“自己”封印入剑,塑造出一副人的身躯。",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="有多久了?" ,x=100,y=270, alignment="left", size=24, delay=0.04, width=500,)] [Sticker(id="st1", multi = true, text="\n有多久没有遇到过这样一个对手,可以让自己不为求索,尽力挥拳?",block = true)] [Sticker(id="st1")] [charslot(slot = "r", name = "avg_2024_chyue_1#8$1",duration=0)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.1, block=true)] [delay(time=0.5)] [PlaySound(key="$d_avg_clothmovementsp")] [charslot(slot = "r",posfrom="100,0",posto="-100,0",duration=0.3,afrom=1,ato=0,isblock=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [curtain] [Background(image="bg_black",screenadapt="coverall")] [delay(time=0.5)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Effect(name="$e_fist_01",x=-100,layer = 2)] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.1, block=true)] [PlaySound(key="$d_avg_punchsp5",volume=0.8)] [delay(time=1)] [CameraShake(duration=0.5, xstrength=20, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)] [Effect(name="$e_fist_01",x=0,y=50,rox=-180,roy=50,roz=-40,layer = 2)] [PlaySound(key="$punch_n1")] [delay(time=0.2)] [Blocker(a=0.3, r=1, g=1, b=1, fadetime=0.1, block=true)] [Effect(name="$e_fist_hit_01",x=70,y=100,layer = 1)] [Effect(name="$e_fist_01",x=240,y=-50,rox=-240,roy=110,roz=-230,layer = 2)] [PlaySound(key="$d_avg_punch02",volume=0.8)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.1, block=true)] [delay(time=1)] [Effect(name="$e_fist_01",x=240,y=-50,rox=-250,roy=150,roz=-240,layer = 2)] [CameraShake(duration=0.3, xstrength=15, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_punchsp2",volume=0.7)] [delay(time=0.45)] [PlaySound(key="$d_avg_punchsp5",volume=0.7)] [Blocker(a=0.5, r=1, g=1, b=1, fadetime=0.1, block=true)] [Effect(name="$e_fist_01",x=140,y=0,rox=-240,roy=110,roz=-230,layer = 2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.1, block=true)] [Effect(name="$e_fist_hit_01",y=150,layer = 1)] [CameraShake(duration=0.5, xstrength=30, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [Effect(name="$e_fist_01",x=-40,y=-50,rox=-180,roy=60,roz=-250,layer = 3)] [PlaySound(key="$d_avg_punchsp4")] [delay(time=2)] [name="录武官"]第八合。 [name="录武官"]面对抢攻,宗师只是撤了一步。槐天裴的拳在挨到宗师手掌边缘时便已势尽。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [curtain(direction = 2,fillfrom = 0,fillto = 0.55,fadetime=0.1,block=false,grad=true)] [curtain(direction = 6,fillfrom = 0,fillto = 0.01,fadetime=0.01,grad=true)] [Background(image="35_g11_yumendesert",xScale=1.3, yScale=1.3)] [delay(time=0.45)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=false)] [charslot(slot = "l", posfrom="300,0",posto="-100,0",name = "avg_npc_785_1#1$1",duration=0.6)] [PlaySound(key="$d_avg_clothmovementsp")] [delay(time=1.5)] [name="槐天裴"](撑拔骨骼的声音) [charslot(slot = "l", name = "avg_npc_785_1#3$1")] [name="槐天裴"]呼...... [Dialog] [Blocker(a=0.3, r=0, g=0, b=0, fadetime=1, block=false)] [delay(time=1.5)] [Sticker(id="st1", multi = true, text="习武四十余年,我从未见过高山,也未尝一败。", x=650,y=300, alignment="left", size=24, delay=0.04, width=500,block = true)] [Sticker(id="st1", multi = true, text="\n拜的第一位师父教了我半年,摆摆手说已经没有东西可教,让我另找名师。",block = true)] [Sticker(id="st1", multi = true, text="\n在那之后,又陆续拜了几位师父,每一位都只教了一年半载就将我逐出师门。",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="世上武功门派数以百计,可人无非双手双脚,哪来那么多花招套路。",x=650,y=300, alignment="left", size=24, delay=0.04, width=500,block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="我要练我自己的武功。",x=650,y=300, alignment="left", size=24, delay=0.04, width=500,block = true)] [Sticker(id="st1", multi = true, text="\n让拳头更重,脚步更快,眼神更准。" ,block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="可是眼前的这个人......",x=650,y=300, alignment="left", size=24, delay=0.04, width=500,block = true)] [Sticker(id="st1")] [charslot(slot = "l", name = "avg_npc_785_1#1$1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.1, block=true)] [delay(time=0.5)] [charslot(slot = "l", name = "avg_npc_785_1#1$1")] [PlaySound(key="$d_avg_clothmovementsp")] [charslot(slot = "l",posfrom = "0,0", posto = "300,0",duration = 0.3)] [charslot(duration=0.3)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [curtain] [Background(image="35_g11_yumendesert",screenadapt="coverall")] [name="录武官"]第九合...... [name="录武官"]槐天裴重拳直取宗师身侧,封住其身法退路。 [dialog] [charslot] [delay(time=1)] [PlaySound(key="$d_avg_clothmovementsp",volume=0.8)] [delay(time=0.3)] [CameraShake(duration=0.5, xstrength=20, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)] [Effect(name="$e_fist_01",x=-50,y=-100,layer = 1)] [PlaySound(key="$d_avg_punchsp4",volume=0.8)] [delay(time=0.2)] [PlaySound(key="$d_avg_punchsp2")] [Effect(name="$e_fist_01",x=150,rox=-30,roy=180,roz=-100,layer = 2)] [Effect(name="$e_fist_hit_01",x=50,y=-100,layer = 3)] [delay(time=1.5)] [name="录武官"]宗师未动,同出重拳,截槐天裴拳势之半而击之...... [dialog] [curtain(direction = 2,fillfrom = 0,fillto = 0.55,fadetime=0.1,block=false,grad=true)] [curtain(direction = 6,fillfrom = 0,fillto = 0.01,fadetime=0.01,grad=true)] [charslot(slot = "l", posfrom="-100,0",posto="-100,0",duration=0)] [charslot(slot = "l",name = "avg_npc_785_1#1$1",duration=2)] [Blocker(a=0.3, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1.5)] [Sticker(id="st1", multi = true, text="胜负应该已经很清楚了......这世上有谁可以受对面这人九拳?", x=650,y=300, alignment="left", size=24, delay=0.04, width=500,block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="他有一种错觉,如果自己是石头,那正面对的不是一块更大的石头,而是,一汪深深的潭水。",x=650,y=300, alignment="left", size=24, delay=0.04, width=500,block = true)] [Sticker(id="st1", multi = true, text="\n潭底已经积满了石头。" ,block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="人习“武”,哪能胜过“武”本身?",x=650,y=300, alignment="left", size=24, delay=0.04, width=500,block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="可自己还在这里站着。",x=650,y=300, alignment="left", size=24, delay=0.04, width=500,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [charslot(slot = "l",name = "avg_npc_785_1#11$1")] [Sticker(id="st1", multi = true, text="槐天裴的双脚陷进了沙里,他站稳,凝心定气,深深地吐纳。",x=650,y=300, alignment="left", size=24, delay=0.04, width=500,block = true)] [Sticker(id="st1")] [charslot(slot = "left", posfrom = "-100,0", posto = "-130,-10",duration = 1.5)] [delay(time=1.5)] [Sticker(id="st1", multi = true, text="良久,他重新拉开了拳架。",x=650,y=300, alignment="left", size=24, delay=0.04, width=500,block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="移山岳可以填湖川。如果不能将寒潭填平,那只能说明石头还不够大!不够重!",x=650,y=300, alignment="left", size=24, delay=0.04, width=500,block = true)] [Sticker(id="st1")] [charslot(slot = "l",name = "avg_npc_785_1#5$1")] [delay(time=0.2)] [charslot(slot = "l",posfrom = "-100,0", posto = "400,0",duration = 0.4)] [charslot(duration=0.3)] [Dialog] [charslot] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.1, block=true)] [curtain] [CameraShake(duration=0.5, xstrength=30, ystrength=15, vibrato=50, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.1, block=true)] [PlaySound(key="$d_avg_punchsp3")] [PlaySound(key="$fightgeneral",delay=0.2)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.02, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.2, block=true)] [delay(time=3)] [stopmusic(fadetime=2)] [charslot(slot = "m", name = "avg_npc_785_1#1$1")] [name="槐天裴"](咳血的声音) [dialog] [charslot(slot = "m", focus = "n")] [delay(time=1)] 我输了。 我输了......? [Dialog] [charslot(slot = "m", name = "avg_npc_791_1#10$1")] [playMusic(key="$m_sys_bitw_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [charslot(slot = "m", name = "avg_npc_791_1#1$1")] [name="录武官"]第......十合。 [dialog] [charslot(slot = "m", name = "avg_npc_791_1#2$1")] 录武官停下了手中的笔。 他不知道,到底该怎样记录这一拳。 只是极其简单的对招。两人从出拳到相击到分开,没有任何形意变化,像是孩童为了抢夺吃食出全力冲撞。 只不过,他们抢夺的,是“胜”。 他从未见过,老师的脸上闪过忍痛的神情。 起风了。 [dialog] [PlaySound(key="$d_avg_snowstormflp")] [delay(time=1)] [charslot(slot = "m", name = "avg_npc_791_1#1$1")] [delay(time=2)] [name="录武官"]......宗师胜。 [dialog] [charslot] [delay(time=1)] [charslot(slot = "m", name = "avg_2024_chyue_1#3$1",duration=1)] [delay(time=1)] [name="重岳"]...... [charslot(slot = "m", name = "avg_npc_785_1#1$1")] [CameraShake(duration=0.5, xstrength=7, ystrength=15, vibrato=20, randomness=90, fadeout=true, block=false)] [name="槐天裴"](咳血的声音) [charslot(slot = "m", name = "avg_npc_785_1#9$1")] [CameraShake(duration=0.3, xstrength=20, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)] [name="槐天裴"]哈哈哈! [charslot(slot = "m", name = "avg_npc_785_1#4$1")] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="槐天裴"]哈哈哈哈哈哈!! [charslot(slot = "m", name = "avg_2024_chyue_1#6$1")] [name="重岳"]阁下看起来的确是没有将胜负放在心上。 [charslot(slot = "m", name = "avg_npc_785_1#9$1")] [name="槐天裴"]怎么会不在意胜负?!! [name="槐天裴"]你确实是天下第一。 [charslot(slot = "m", name = "avg_npc_785_1#4$1")] [name="槐天裴"]但我练了四十年,就能胜过你一拳。那我再练三百六十年,就能彻底胜过你!那时我就是天下第一! [dialog] [charslot(slot = "m", name = "avg_npc_785_1#3$1")] [delay(time=1)] [Dialog] [PlaySound(key="$bodyfalldown3")] [CameraShake(duration=0.4, xstrength=10, ystrength=30, vibrato=15, randomness=90, fadeout=true, block=false)] [charslot(slot ="m", afrom = 1, ato = 0, posfrom = "0,0", posto = "0,-60",duration = 0.4)] [Delay(time=2)] [charslot] [charslot(slot = "m", name = "avg_2024_chyue_1#9$1")] [name="重岳"]你要是再练三百年,我恐怕的确不是你的对手。 [name="重岳"]可世上真有普通人能达到如此长的寿命吗? [charslot(slot = "m", name = "avg_npc_791_1#1$1")] [name="录武官"]的确有些人依托源石技艺来延长寿命,年逾三百的例子并不是没有...... [name="录武官"]只可惜,槐先生应该不行。 [charslot(slot = "m", name = "avg_2024_chyue_1#1$1")] [name="重岳"]即使不等三百年,你也已经是人间第一。 [charslot(slot = "m", name = "avg_npc_791_1#5$1")] [name="录武官"]老师......槐先生已经晕过去了。 [charslot(slot = "m", name = "avg_2024_chyue_1#6$1")] [name="重岳"]...... [charslot(slot = "m", name = "avg_2024_chyue_1#1$1")] [name="重岳"]先将他送回军营疗伤吧。 [dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="35_g3_yumenobservationtower_d",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [PlaySound(key="$d_avg_crwdcheerup")] [name="玉门守军"](此起彼伏的叫好) [PlaySound(key="$swordtsing1",volume=0.6)] [PlaySound(key="$swordtsing2",volume=0.6,delay=0.2)] [PlaySound(key="$swordtsing1",volume=0.5,delay=0.4)] [name="玉门守军"](击打刀鞘的声响) [dialog] [charslot(slot = "m", name = "avg_npc_301_1#1$1",duration=1)] [delay(time=1)] [name="太傅"]梁洵,那个人,是你的朋友? [charslot(slot = "m", name = "avg_npc_295_1#1$1")] [name="梁洵"]是。 [charslot(slot = "m", name = "avg_npc_301_1#1$1")] [name="太傅"]以你观之,那把剑能否托付给他? [charslot(slot = "m", name = "avg_npc_295_1#1$1")] [name="梁洵"]论武功人品,再无其他人可以胜任。 [charslot(slot = "m", name = "avg_npc_301_1#5$1")] [name="太傅"]好。 [name="太傅"]平祟侯觉得如何? [charslot(slot = "m", name = "avg_npc_788_1#8$1")] [name="左宣辽"]...... [charslot] 左宣辽没有说话。他看着城楼下的战场,双方一倒一立,胜负已分。 但将士们仍在以刀击鞘,这是长久以来,玉门军中观看演武时特有的助威形式。 的确是场难得一见的对决,战场广阔,飞沙走石,生死相搏。 病弱的将军都觉得隐隐血热。 曾有多少次,自己和他并肩作战,无论面对怎样的敌人,也不过如这般奋力向前。 如果有一个地方,他可以托付这把剑,那也应该是...... [dialog] [PlaySound(key="$d_gen_thunders_amb", volume=0.5)] [delay(time=3)] [charslot(slot = "m", name = "avg_npc_788_1#7$1",duration=0.5)] [delay(time=0.5)] [name="左宣辽"]天灾...... [name="左宣辽"]要来了。 [dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="35_g11_yumendesert",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [playsound(key="$d_avg_snowbootwalk")] [delay(time=2)] [name="截云"]师父,我回来了。 [charslot(slot="m",focus="n")] 少女一步一顿,走向了移动城市航道旁的一处土丘。 坟茔新起不久,旁边有几株对角分布的胡杨,是她专门选的记号。所幸与自己估算的距离差得不多,城市没有驶出太远。 [playsound(key="$d_avg_scabbard",volume=0.6)] 她躬下身,将剑放在坟头。 [dialog] [charslot(slot="m",name="avg_4078_bdhkgt_1#1$1",duration=1)] [delay(time=2)] [name="截云"]师父,我说过,我会将这把剑带回来,我做到了。 [charslot(slot="m",name="avg_4078_bdhkgt_1#3$1")] [name="截云"]我去了那家工坊,见了那个刀匠,也看到了那棵老槐树...... [name="截云"]移动城市里面的样子,和我想象的大不相同...... [charslot(slot="m",name="avg_4078_bdhkgt_1#8$1")] [name="截云"]那样一个地方,是不是就能算“家”呢? [charslot(slot="m",focus="n")] 为什么人们生活在会移动的巨大地块上,却一点都不担心害怕? 不害怕天灾摧毁房屋,不害怕找不到水源和食物。 [charslot(slot="m",name="avg_4078_bdhkgt_1#1$1")] [name="截云"]其实,我有些不明白。 [name="截云"]我不明白移动城市里的人,甚至不明白离开移动城市的您。 [name="截云"]我也不明白,他,到底是一个怎样的人。 [dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=1.5, block=true)] [Subtitle(text="他英勇、强大、不可战胜。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="他愚钝、可悲、不容于世。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="你拿着他的剑,你离他很近。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [charslot(slot="m",name="avg_4078_bdhkgt_1#6$1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] ...... 声音很遥远,是谁在向自己搭话吗? [charslot(slot="m",name="avg_4078_bdhkgt_1#3$1")] 她突然想看看,这到底是怎样的一把剑。 [dialog] [PlaySound(key="$flashback", volume=0.8)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=1, block=true)] [charslot] [CameraEffect(effect="Grayscale", fadetime=0, keep=true, initamount=0, amount=0.7, block=true)] [charslot(slot="m",name="avg_2024_chyue_1#1$1")] [Background(image="35_g3_yumenobservationtower_d",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [name="重岳"]我会在明天出发。 [name="重岳"]近期边境安稳,我离开一阵子,应该也没事。 [charslot(slot="m",focus="n")] 这么着急? [charslot(slot="m",name="avg_2024_chyue_1#9$1")] [name="重岳"]你......还有另外一些兄弟的伤病,都等不起了。 [name="重岳"]玉门找不到可以医治的医生,不代表炎国找不到。就算在炎国找不到,这片大地又何其辽阔...... [name="重岳"]我有一个弟弟,或许他就有这本事。 [charslot(slot="m",name="avg_2024_chyue_1#1$1")] [name="重岳"]在我回来之前......你要保重。 [charslot(slot="m",focus="n")] 你又不是医生,怎么这么霸道。也不问问病人自己想做什么? 哪怕我已经时日无多,剩下的时间,我也想去别的地方看看。 在玉门待了这么久,眼睛里都是这望不到头的黄沙。不如趁我还骑得动驮兽的时候,再到处走走。 去尚蜀看看闻名遐迩的三山十八峰,去江南尝尝刚采的脆生生的菱角...... 最好,能有个人陪着我一起。 [charslot(slot="m",name="avg_2024_chyue_1#6$1")] [name="重岳"]病人不能太任性...... [charslot(slot="m",focus="n")] 可是你怎么会懂病人的心思。其实你从来都不会生病,甚至不会受伤,对吗? 不只如此,我们认识了这么久,你脸颊上一道皱纹都没有添过。 我们,是不一样的吧。 [charslot(slot="m",name="avg_2024_chyue_1#4$1")] [name="重岳"]...... [charslot(slot="m",name="avg_2024_chyue_1#1$1")] [name="重岳"]我这就出发。你别想那么多,好好休息...... [dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [charslot(slot="m",name="avg_4078_bdhkgt_1#1$1")] [CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)] [Background(image="35_g11_yumendesert",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [charslot(slot="m",name="avg_4078_bdhkgt_1#8$1")] [name="截云"]这是......梦? [dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=1.5, block=true)] [Subtitle(text="拔出剑来。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [charslot(slot="m",name="avg_4078_bdhkgt_1#1$1")] [name="截云"]我...... [dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [Image(image="35_i07",screenadapt="coverall", fadetime=0)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [delay(time=0.5)] [PlaySound(key="$d_avg_swordexsheath")] [PlaySound(key="$d_avg_bldwhoosh",delay=0.1)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.3, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=false)] [delay(time=2)] 古剑出鞘。 只是普通的剑,除了造型奇怪了些,甚至都不锋利。 透过那几寸剑身,她看到了天际的云,和被云遮住的日影。 [dialog] [delay(time=2)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=1.5, block=true)] [Subtitle(text="原来这就是你将自己与祂分离的秘密。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="理所当然,甚至无趣。 ", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="你才是变得最像“人”的那一个。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] 一缕残魂悄然离去。 他已经得到了答案。 [dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [charslot] [image] [Background(image="35_g11_yumendesert",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [charslot(slot="m",name="avg_4078_bdhkgt_1#1$3",duration=1)] [delay(time=2)] [name="截云"]...... [name="截云"]师父,我该走了。 [charslot(slot="m",name="avg_4078_bdhkgt_1#3$3")] [name="截云"]我要把剑还回去......我还要,亲自问问他。 [playsound(key="$d_avg_snowstormflp", loop=true, channel="bgs")] [stopmusic(fadetime=2)] [dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [charslot(slot="m",name="avg_2023_ling_1#1$1")] [Background(image="35_g3_yumenobservationtower_d",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [playMusic(intro="$normal01_intro",key="$normal01_loop", volume=0.6)] [delay(time=1)] [StopSound(channel="bgs", fadetime=3)] [charslot(slot = "m", focus = "n")] [name="钦天监术师"]令小姐,您怎么睡在瓮城顶上!天灾马上就来了,赶紧下来避险吧。 [name="钦天监术师"]这里就交给我们。 [charslot(slot="m",name="avg_2023_ling_1#1$1")] [name="令"]情况如何? [charslot(slot = "m", focus = "n")] [name="钦天监术师"]玉门四卫已经升起,瓮城滤沙结构和源石净化工事也已全部启动,它们会成为玉门第一道也是最牢固的那道屏障。 [name="钦天监术师"]但从前方云团的规模来看,玉门四卫并不足以将风暴全部拦下来,越过屏风卫的沙尘和源石粉尘将形成二次风暴。 [name="钦天监术师"]估计,仍相当于一场小型天灾。 [charslot(slot="m",name="avg_2023_ling_1#1$1")] [name="令"]...... [charslot(slot = "m", focus = "n")] [name="钦天监术师"]百姓迁出后,关联城东的全部地块已经下沉躲避冲击。但核心内城的地块是固定的,它们会直面二次风暴。 [charslot(slot="m",name="avg_2023_ling_1#1$1")] [name="令"]你们有多少人? [charslot(slot = "m", focus = "n")] [name="钦天监术师"]驻守玉门的钦天监术师,共十二人。 [charslot(slot="m",name="avg_2023_ling_1#1$1")] [name="令"]如何分工? [charslot(slot = "m", focus = "n")] [name="钦天监术师"]六人在此坚守,六人保护核心内城。 [charslot(slot="m",name="avg_2023_ling_1#1$1")] [name="令"]内城,六人够吗? [charslot(slot = "m", focus = "n")] [name="钦天监术师"]平祟侯有令,两处都不得有失。 [name="钦天监术师"]......钦天监当尽全力。 [charslot(slot="m",name="avg_2023_ling_1#7$1")] [name="令"]...... [charslot(slot="m",name="avg_2023_ling_1#1$1")] [name="令"]你们都去核心内城吧,这里交给我。 [charslot(slot = "m", focus = "n")] [name="钦天监术师"]...... [charslot(slot="m",name="avg_2023_ling_1#6$1")] [name="令"]都是一样危险,别啰嗦。去吧。 [dialog] [charslot(slot = "m", focus = "n")] [PlaySound(key="$rungeneral",volume=0.7)] [delay(time=3)] [charslot(slot="m",name="avg_2023_ling_1#7$1")] [name="令"]上一回看到类似的景象,还是几十年前刚到尚蜀的时候。 [dialog] [PlaySound(key="$pourwater")] [delay(time=3)] [charslot(slot="m",name="avg_2023_ling_1#8$1")] [name="令"]玉门没有湖松和归行那样清冽的佳酿,但烈刀子也是好酒。天呀,你又用这样的景色招待我。 [name="令"]我也应该再敬你一杯。 [name="令"]可惜呀,可惜今儿个手边无盏可掷。 [dialog] [PlaySound(key="$d_gen_thunders_amb")] [dialog] [CameraShake(duration=1, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [playsound(key="$d_avg_sandstorm", loop=true, channel="a",volume=0)] [Image(image="35_i08", xScale=1, yScale=1)] [CameraShake(duration=-1, xstrength=8, ystrength=5, vibrato=30, randomness=90, fadeout=true, block=false)] [ImageTween(xScaleTo=0.85, yScaleTo=0.85,duration=30, block=false)] [delay(time=1)] 一声惊雷像是突然在耳边炸响,压住所有人的心跳。 [Dialog] [SoundVolume(volume=0.6,channel="a",fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] 只一瞬间,黑云压城。 层层叠叠的气团硬生生把天空拖垮,来回穿梭的弧形闪电像是狰狞的活物。 雨滴在凝聚的瞬间便已蒸发,空气干燥得似乎稍有摩擦便会燃烧起来。 玉门城便是那枚火石。 天地只此一景,何等夸张,何等可怖,又是何等壮观! [name="令"]来得好! 身侧的提灯应声而亮,诗人起身,解开葫芦满饮—— 百丈狂沙吹雨,咫尺惊雷连云。 当年掷盏飞残暮,今宵抔酒对高城。 天地入瓮瓶。 [SoundVolume(volume=0.3,channel="a", fadetime=5)] [CameraShake(duration=3, xstrength=8, ystrength=5, vibrato=30, randomness=90, fadeout=true, block=false)] [dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [charslot] [image] [Background(image="35_g3_yumenobservationtower_d",screenadapt="coverall")] [playsound(key="$d_avg_elevator", loop=true,volume=0.6, channel="bgs")] [Blocker(a=0.1, r=0, g=0, b=0, fadetime=2, block=true)] [Blocker(a=0.15, r=0.9, g=0.6, b=0.5, fadetime=2, block=true)] [charslot(slot = "left", name = "avg_npc_796_1#1$1",duration = 0.5)] [charslot(slot = "right", name = "avg_npc_796_1#1$1",duration = 0.5)] [StopSound(channel="bgs", fadetime=3)] [delay(time=1)] [charslot(slot = "left",focus="l")] [name="巡防营守军A"]功率已经开始重新调高了。 [charslot(slot = "r",focus="r")] [name="巡防营守军B"]...... [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="巡防营守军B"]再高!让沙渠维持在满功率运转。 [charslot(slot = "left",focus="l")] [name="巡防营守军A"]即使是在玉门城移速最高的时候,沙渠的排沙压力也没这么大。现在城市静止,单单满功率运转沙渠,没有联动装置分担,机械损耗...... [charslot(slot = "r",focus="r")] [name="巡防营守军B"]顾不上那么多了! [name="巡防营守军B"]如果屏风卫挡下的沙土和源石浮尘全堆积在前面,以这个量,玉门的基座会被“吃掉”,如果陷死,之后就麻烦了。 [charslot(slot = "left",focus="l")] [name="巡防营守军A"]...... [Dialog] [charslot] [PlaySound(key="$d_gen_soldiersrun", volume=1)] [charslot(slot = "left", name = "avg_npc_793_1#1$1",posfrom = "-200,0", posto = "0,0",duration = 1)] [charslot(slot = "right", name = "avg_npc_794_1#1$1",posfrom = "200,0", posto = "0,0",duration = 1)] [delay(time=1.5)] [charslot(slot = "left",focus="l")] [name="山海众头目"]恐怕,你们要先考虑考虑自己的麻烦。 [charslot] [charslot(slot="m",name="avg_npc_796_1#1$1")] [name="巡防营守军A"]你们?! [dialog] [SoundVolume(volume=0.2,channel="a", fadetime=5)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [charslot] [Background(image="35_g1_yumenstreet_d",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [delay(time=1)] [playsound(key="$d_gen_walk_n")] [charslot(slot="m",name="avg_npc_799_1#1$1",duration=1.5)] [delay(time=2)] [name="荆先生"]这天,是彻底变了脸呀。 [charslot(slot="m",name="avg_npc_795_1#1$1")] [name="千夫长"]荆先生?不是组织大家都到城西避灾吗,你们怎么还没走? [charslot(slot="m",name="avg_npc_799_1#1$1")] [name="荆先生"]又回来了。 [name="荆先生"]那帮山海众的*玉门行话*,趁着混乱,到处破坏天灾工事,骚扰老百姓,刚刚被我们撞见了好几次。 [charslot(slot="m",name="avg_npc_795_1#1$1")] [name="千夫长"]这是巡防营的工作...... [charslot(slot="m",name="avg_npc_799_1#1$1")] [name="荆先生"]又是天灾又是山海众,巡防营应付得过来吗? [name="荆先生"]再说这种时候躲起来,我们还对得起腰上挂的这口刀? [charslot(slot="m",name="avg_npc_795_1#1$1")] [name="千夫长"]...... [charslot(slot="m",name="avg_npc_792_1#1$1")] [name="萨尔贡打扮的游客"]算,算我一个。 [charslot(slot="m",name="avg_npc_799_1#1$1")] [name="荆先生"]萨尔贡兄弟,你只是来玉门旅游的,犯不着...... [charslot(slot="m",name="avg_npc_792_1#1$1")] [name="萨尔贡打扮的游客"]炎国话说,“滴水之恩,涌泉相报”。 [name="萨尔贡打扮的游客"]总不能,白白让大家请我喝了那么多酒。 [charslot(slot="m",name="avg_npc_799_1#1$1")] [name="荆先生"]好小子,有志气。行,也算你一个。 [charslot(slot="m",name="avg_npc_795_1#1$1")] [name="千夫长"]这...... [charslot(slot="m",name="avg_npc_799_1#1$1")] [name="荆先生"]别废话了。没保护好玉门,左宣辽才会治你的罪。 [name="荆先生"]接着。 [dialog] [PlaySound(key="$d_avg_clothmovementsp", volume=0.8)] [delay(time=1)] [charslot(slot="m",name="avg_npc_799_1#1$1")] [name="荆先生"]这可是新酿的烈刀子!坊主说过,要请你们喝酒。 [charslot(slot="m",name="avg_npc_795_1#1$1")] [name="千夫长"]孟老先生他...... [charslot(slot="m",name="avg_npc_799_1#1$1")] [name="荆先生"]多的不必说。 [name="荆先生"]只要知道他是死在这群*玉门行话*手里的就够了。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [charslot] [charslot(slot = "left", name = "avg_npc_794_1#1$1",duration = 0)] [charslot(slot = "right", name = "avg_npc_794_1#1$1",duration = 0)] [Background(image="35_g1_yumenstreet_d",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [charslot(slot = "left",focus="l")] [name="贪婪的山海众成员"]这些玉门佬,都要逃命了,还是没忘记把家当搬得干干净净。 [name="贪婪的山海众成员"]不过这条街还有好几家玉石铺子,总不至于连石头...... [charslot(slot = "r",focus="r")] [name="冷酷的山海众成员"]你是穷惯了,看见财物就晃了眼吧。 [name="冷酷的山海众成员"]那一队已经去捣毁沙渠了,别忘了我们的任务是什么。 [charslot(slot = "left",focus="l")] [name="贪婪的山海众成员"]没忘没忘。 [name="贪婪的山海众成员"]不过他们已经有所准备。 [charslot(slot = "r",focus="r")] [name="冷酷的山海众成员"]一群二十年没真动过刀,只能靠打擂台发泄的老粗...... [name="冷酷的山海众成员"]乌合之众。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [Background(image="35_g1_yumenstreet_d",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [charslot(slot="m",name="avg_npc_795_1#1$1")] [name="千夫长"]来了。 [charslot(slot="m",name="avg_npc_799_1#1$1")] [name="荆先生"]怕什么,一群流寇匪徒出身的家伙,顶着这么有文化的名字。 [name="荆先生"]乌合之众。 [charslot(slot="m",name="avg_npc_795_1#1$1")] [name="千夫长"]他们的目的是到处流窜,尽可能制造混乱,别让他们跑了! [name="千夫长"]再分出一拨人,截断旁边的康庆街,康庆街通向城西,百姓们都在那儿! [Dialog] [charslot(slot="m",name="avg_npc_792_1#1$1")] [playsound(key="$d_avg_drawsword")] [playsound(key="$d_avg_daggerexsheath",delay=0.3)] [delay(time=1)] [name="萨尔贡打扮的游客"]交给我! [charslot(slot="m",name="avg_npc_799_1#1$1")] [name="荆先生"]喝完酒,一起杀贼。 [dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="35_g11_yumendesert",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Blocker(a=0.15, r=0.9, g=0.6, b=0.5, fadetime=1, block=true)] [delay(time=1)] [playsound(key="$d_avg_snowbootwalk")] [charslot(slot="m",name="avg_4078_bdhkgt_1#2$3",duration=1.5)] [delay(time=2)] [name="截云"]来的时候不觉得,往回走怎么......这么远...... [name="截云"]风沙也越来越...... [dialog] [charslot] [playsound(key="$runsand")] [charslot(slot="m",name="avg_npc_297_1#4$1",duration=1)] [delay(time=1)] [name="左乐"]还好。足迹没有完全被抹平......找到你了。 [charslot(slot="m",name="avg_npc_297_1#1$1")] [name="左乐"]你的确是在返回玉门,你没有骗我。 [charslot(slot="m",name="avg_4078_bdhkgt_1#6$3")] [name="截云"]你为什么在这里? [charslot(slot="m",name="avg_npc_297_1#7$1")] [name="左乐"]来拿回剑。 [name="左乐"]......也来确保你平安无事。 [charslot(slot="m",name="avg_4078_bdhkgt_1#6$3")] [name="截云"]你怎么......也伤得这么重? [Dialog] [charslot(slot = "m", focus = "n")] [CameraShake(duration=1, xstrength=20, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)] [playsound(key="$d_gen_thunders_amb",volume=0.7)] [delay(time=2)] [charslot(slot="m",name="avg_npc_297_1#6$1")] [name="左乐"]来不及说了,要赶紧回到城里! [charslot(slot="m",name="avg_4078_bdhkgt_1#1$3")] [name="截云"]...... [charslot(slot="m",name="avg_npc_297_1#7$1")] [name="左乐"]你运气很好,跳下沙渠竟然没有丧命。但这身伤,恐怕要治疗很久...... [charslot(slot="m",name="avg_npc_297_1#1$1")] [name="左乐"]我扶你。 [charslot(slot="m",name="avg_npc_297_1#9$1")] [name="左乐"]—— [charslot(slot="m",name="avg_4078_bdhkgt_1#1$3")] [name="截云"]还有什么事? [charslot(slot="m",name="avg_npc_297_1#7$1")] [name="左乐"]......可能是我看错了。这个时候,沙漠里怎么可能会有别人。 [charslot(slot="m",name="avg_npc_297_1#1$1")] [name="左乐"]走吧。 [dialog] [charslot] [charslot(slot ="m", afrom = 1, ato = 0,duration = 1)] [playsound(key="$d_avg_snowbootwalk")] [Delay(time=2.5)] [charslot(slot="m",name="avg_npc_038",duration=1.5)] [delay(time=2)] [name="影卫"]...... [name="影卫"]玉门城完全停止行进,与预计地点稍有偏差。 [name="影卫"]天灾主体已经触及玉门东城,暂时无法与魏公取得联系。 [name="影卫"]......登城。 [dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="35_g3_yumenobservationtower_d",screenadapt="coverall")] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=2, block=true)] [Subtitle(text="路断何妨豪兴,岁老但问归心。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="一夕春寒催铁甲,万点秋霜洒玉门。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="长梦悲古今。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="35_g6_yumengate",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [charslot(slot="m",name="avg_npc_034#3",duration=1)] [delay(time=2)] [name="林"]令小姐真是,好气势。 [name="林"]看得我这只老鼠都有些技痒了。 [dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [charslot(slot = "left", name = "avg_npc_796_1#1$1")] [charslot(slot = "right", name = "avg_npc_796_1#1$1")] [Background(image="35_g3_yumenobservationtower_d",screenadapt="coverall")] [Blocker(a=0.15, r=0.9, g=0.6, b=0.5, fadetime=2, block=true)] [delay(time=1)] [charslot(slot = "left", name = "avg_npc_796_1#1$1",focus="l")] [charslot(slot = "right", name = "avg_npc_796_1#1$1",focus="n")] [name="巡防营守军A"]...... [charslot(slot = "r",focus="r")] [name="巡防营守军B"]这帮家伙,是想关停沙渠。 [name="巡防营守军B"]他们清楚沙渠在此刻的重要性......山海众里居然还有精通机械构造的人? [charslot] [charslot(slot="m",name="avg_npc_793_1#1$1")] [name="山海众头目"](冷哼声) [name="山海众头目"]你们是要自己转身跳下去,还是待会儿我把你们的尸体抛下去? [dialog] [charslot] [CameraShake(duration=0.3, xstrength=30, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [playsound(key="$e_skill_skulsrsword")] [delay(time=0.5)] [CameraShake(duration=0.3, xstrength=30, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [playsound(key="$swordtsing6")] [charslot(slot="m",name="avg_npc_787_1#11$1",duration=0.3)] [delay(time=1)] [name="仇白"]...... [charslot(slot="m",name="avg_npc_796_1#1$1")] [name="巡防营守军A"]仇姑娘? [charslot(slot="m",name="avg_npc_787_1#11$1")] [name="仇白"]听说左乐来过这里,想着来帮帮忙。看来我到得刚刚好。 [charslot(slot="m",name="avg_npc_793_1#1$1")] [name="山海众头目"]你? [name="山海众头目"]山海众曾经向姜齐的水寨发出过邀请,可惜还没收到回复。 [name="山海众头目"]而你现在居然和炎国官军站在一起,未免太可笑了些。 [charslot(slot="m",name="avg_npc_787_1#11$1")] [name="仇白"]你们的消息,很灵通。 [charslot(slot="m",name="avg_npc_793_1#1$1")] [name="山海众头目"]当然。我们一直在关注着同路人。 [charslot(slot="m",name="avg_npc_787_1#7$1")] [name="仇白"]啰嗦。 [charslot(slot="m",name="avg_npc_793_1#1$1")] [name="山海众头目"]你难道忘了自己来玉门,是为了报仇? [charslot(slot="m",name="avg_npc_787_1#7$1")] [name="仇白"]好问题,可惜我已经有答案了。 [Dialog] [charslot(slot ="m", afrom = 1, ato = 0,duration = 0.5)] 剑客重新举起了手中的武器。 这一击,她不再有收剑的理由。 [Dialog] [CameraShake(duration=0.5, xstrength=30, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [delay(time=0.7)] [CameraShake(duration=1, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$swordtsing1", volume=0.9)] [delay(time=0.2)] [PlaySound(key="$swordtsing2", volume=0.9)] [delay(time=0.1)] [PlaySound(key="$swordtsing6", volume=0.9)] [dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="35_g1_yumenstreet_d",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [charslot(slot = "m", name = "avg_npc_794_1#1$1",duration=0.3)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.03, block=true)] [charslot(slot = "m",posfrom = "0,0", posto = "490,0",duration = 0.5)] [PlaySound(key="$e_skill_skulsrsword")] [Blocker(a=0, r=0, g=0,b=0, fadetime=0.3, block=true)] [delay(time=0.5)] [charslot(duration=0.5)] [charslot(slot = "m",posfrom = "490,0", posto = "490,-50",duration = 0.4)] [PlaySound(key="$bodyfalldown1",volume=0.7)] [delay(time=1.5)] [charslot] 来自萨尔贡的男人劈出一刀,击退了偷袭守军的山海众成员。 他的炎国话不标准,但这一刀利落潇洒又威力极大,颇有返璞归真的意思。 [charslot(slot="m",name="avg_npc_799_1#1$1")] [name="荆先生"]......好快的刀! [name="荆先生"]好家伙,原来你之前在客栈不是吹的,你是真有两下子。 [charslot(slot="m",name="avg_npc_792_1#1$1")] [name="萨尔贡打扮的游客"]我,没两下子,我就这一下子。 [name="萨尔贡打扮的游客"]那位宗师当年游历到萨尔贡,确实教过我,但只教了这一招...... [charslot(slot="m",name="avg_npc_799_1#1$1")] [name="荆先生"]砍了他们这么多人,这帮家伙还不退,也真是不怕死。 [Dialog] [charslot] [PlaySound(key="$d_avg_sandstormimpact")] [CameraShake(duration=3, xstrength=20, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=3)] [charslot(slot="m",name="avg_npc_792_1#1$1")] [name="萨尔贡打扮的游客"]怎么回事...... [charslot(slot="m",name="avg_npc_795_1#1$1")] [name="千夫长"]是风暴撞在屏风卫上的动静,大家小心。 [name="千夫长"]这样的震感,比以往玉门经历的任何一次天灾都要来得强烈。 [name="千夫长"]不敢想直面天灾的钦天监术师们怎么样了...... [dialog] [charslot] [charslot(slot = "left", name = "avg_npc_794_1#1$1",focus="l")] [charslot(slot = "right", name = "avg_npc_794_1#1$1",focus="n")] [name="冷酷的山海众成员"]现在是天灾最猛烈的时候,他们疲于应付,我们别在这里耗着。 [name="冷酷的山海众成员"]快点解决这些人,然后往城西的居民避难点撤。 [charslot(slot = "right", name = "avg_npc_794_1#1$1",focus="r")] [name="贪婪的山海众成员"]好。 [charslot] [dialog] [CameraShake(duration=0.5, xstrength=20, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$e_skill_skulsrsword")] [Delay(time=1)] [charslot(slot="m",name="avg_npc_799_1#1$1")] [name="荆先生"]闹了就想溜?早就猜到你们要往这个方向冲。 [name="荆先生"]当兵的,快把他们围起来! [name="荆先生"]天灾有钦天监术师们收拾,那这帮臭*玉门行话*就由咱们收拾! [stopmusic(fadetime=3)] [dialog] [SoundVolume(volume=0.4,channel="a", fadetime=3)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="35_g3_yumenobservationtower_d",screenadapt="coverall")] [bgeffect(name="$eb_sand",layer=1)] [Blocker(a=0.15, r=0.9, g=0.6, b=0.5, fadetime=2, block=true)] [name="钦天监术师"]...... 天裂了个口子,数不清的沙砾和石块在旋涡中摩擦、翻滚、碰撞,竟然发出金属般的刺耳声响。 风暴旋转着直冲到城楼,而后撞上了一堵由源石技艺组成的墙。 [name="钦天监术师"]挡住! [name="钦天监术师"]重新列阵! [Dialog] [delay(time=1)] [playsound(key="$d_gen_walk_n")] [charslot(slot="m",name="avg_npc_034#1",duration=1.5)] [delay(time=2)] [name="林"]这样的冲击力,真的只是越过屏风卫后的二次风暴? [charslot(slot = "m", focus = "n")] [name="钦天监术师"]林先生,您怎么来了? [charslot(slot="m",name="avg_npc_034#1")] [name="林"]来搭把手。 [charslot(slot = "m", focus = "n")] [name="钦天监术师"]这里有我们在,您老人家回去吧。 [charslot(slot="m",name="avg_npc_034#1")] [name="林"]回哪儿去?这样的动静,未必老人家还能安心在房间里睡午觉。 [charslot(slot = "m", focus = "n")] [name="钦天监术师"]...... [charslot(slot="m",name="avg_npc_034#1")] [name="林"]内城的源石净化装置能勉强吸附源石浮尘不至于扩散,但尘暴本身的冲击,只能靠术师们的源石技艺了。 [name="林"]多个人,多份力。 [Dialog] [SoundVolume(volume=0.2,channel="a", fadetime=2)] [charslot(slot ="m", afrom = 1, ato = 0,duration = 0.5)] [playMusic(intro="$kingmouse_intro",key="$kingmouse_loop", volume=0.6)] 林说着话,迈步向前。 他不知道什么时候脱下了外套。 [charslot(slot="m",name="avg_npc_034#4",duration=0.3)] [name="林"]操弄了几十年的沙子,要是这种时候再派不上一点用场,我这把老骨头还真不如就地埋了算了。 [name="林"]还是说,各位天师嫌弃我这点法术不够用? [charslot(slot = "m", focus = "n")] [name="钦天监术师"]......林先生小心。 [Dialog] [PlaySound(key="$d_gen_thunders_amb")] [CameraShake(duration=3, xstrength=20, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=2)] [name="钦天监术师"]变阵!给林先生让个位置。 [charslot(slot="m",name="avg_npc_034#4")] [name="林"]这就对了。 [dialog] [charslot] [playsound(key="$rungeneral")] [charslot(slot="m",name="avg_4080_lin_1#5$1",duration=1)] [delay(time=1)] [name="林雨霞"]爸!我追了你一路...... [charslot(slot="m",name="avg_npc_034#4")] [name="林"]雨霞,你来得正好。 [charslot(slot="m",name="avg_4080_lin_1#6$1")] [name="林雨霞"]你才刚刚受过伤! [charslot(slot="m",name="avg_npc_034#4")] [name="林"]会碍事吗? [name="林"]看好了,源石技艺,你还有的是东西要学。 [Dialog] [charslot(slot ="m", afrom = 1, ato = 0,duration = 0.5)] [playsound(key="$d_avg_stickknock")] [SoundVolume(volume=0.5,channel="a", fadetime=1)] [CameraShake(duration=-1, xstrength=5, ystrength=3, vibrato=30, randomness=90, fadeout=false, block=false)] 风暴在半空重新聚拢,转瞬再至。最外围的土石杂屑无序旋转,风暴的中心,空气被压缩到极致,隐隐有火星迸射。 [SoundVolume(volume=0.2,channel="a", fadetime=1)] 天地作长吼,随后在下一瞬间突然静音—— [dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [playsound(key="$e_skill_driftsand")] [playsound(key="$smallearthquake",delay=0.2)] 平地起黄沙。沙粒填补了源石技艺墙的每一寸缝隙,推着它缓慢但是稳稳地向前,一米......三米......十米! 林站在术师们中间。再大的风也吹不动百年的树。 [Dialog] [Image(image="35_i09_1",x=0, y=0, xScale=1.1, yScale=1.1, fadetime=0)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] [ImageTween(xScaleTo=0.85, yScaleTo=0.85, duration=60, block=false)] [delay(time=2)] [name="钦天监术师"]我等从未见过这样的沙石法术...... [name="钦天监术师"]全力施展,能将辐射范围扩大到这样的程度,还如此稳定...... [name="林"]当心,又来了! [Dialog] [SoundVolume(volume=0.2,channel="a", fadetime=1)] [PlaySound(key="$d_gen_thunders_amb")] [CameraShake(duration=3, xstrength=20, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=3)] [CameraShake(duration=-1, xstrength=5, ystrength=3, vibrato=30, randomness=90, fadeout=false, block=false)] 林雨霞其实没有见过父亲全力施展源石技艺的样子。他处理敌人,从来用不着大张旗鼓。 作为龙门的影子,他的生活很有规律—— 在大街小巷“闲逛”,喝一碗鳞丸汤,见一些人,活着的,死了的。 多数时间谈笑风生,能让他龇牙咧嘴的事情,已然不多。 可此刻脱了那件外套,他的背影看上去瘦小得有些夸张。林雨霞清楚地看见他施术的手臂开始打颤,像是随时会被风吹折的,枯枝。 [SoundVolume(volume=0.4,channel="a", fadetime=2)] [dialog] [name="林"]...... [Dialog] [name="钦天监术师"]扶林先生下去...... [name="钦天监术师"]四波源石尘暴,林先生在法阵中心,分担了大半的冲击,已经吃不消了。 [dialog] [delay(time=1)] [name="林"](咳血的声音) [dialog] [Delay(time=1)] [ImageTween(yTo=-50, duration=0.6, block=false)] [CameraShake(duration=0.3, xstrength=10, ystrength=20, vibrato=15, randomness=30, fadeout=false, block=false)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.6, block=false)] [PlaySound(key="$bodyfalldown3")] [Delay(time=1)] [charslot] [name="林雨霞"]爸! [dialog] [Delay(time=1)] 唉...... [dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [image] [charslot(slot="m",name="avg_4080_lin_1#7$1")] [Background(image="35_g3_yumenobservationtower_d",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)] 唉...... [charslot(slot="m",name="avg_4080_lin_1#9$1")] “但愿这次能早些了事,不耽误你去维多利亚的行程。” “没见过另一条路,就不能算自己的选择。” 爸总是说这样的话。 [charslot(slot="m",name="avg_4080_lin_1#2$1")] 林雨霞该走什么样的路,不希望父亲来安排,可能她自己也还没有想好。 [charslot(slot="m",name="avg_4080_lin_1#7$1")] 但爸他,其实早就老了,那句经常挂在嘴边的“退休”不是开开玩笑。 [charslot(slot="m",name="avg_4080_lin_1#12$1")] 上阵父女,老一辈的倒下来,小一辈的就得顶上去。 从来都是这么个不讲道理的道理。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [curtain(direction = 0,fillfrom = 0,fillto = 1,fadetime=0.1,block=true)] [curtain(direction = 4,fillfrom = 0,fillto = 1,fadetime=0.1,block=true)] [Image(image="35_i09_2",x=0, y=0, xScale=1, yScale=1, fadetime=0)] [ImageTween(xScaleTo=0.83, yScaleTo=0.83, duration=45, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [CameraShake(duration=-1, xstrength=5, ystrength=3, vibrato=30, randomness=90, fadeout=false, block=false)] [Blocker(a=0.7, r=1, g=1, b=1, fadetime=0.1, block=true)] [PlaySound(key="$d_avg_glassbroken")] [curtain(direction = 0,fillfrom = 1,fillto = 0.3,fadetime=0.6,block=false)] [curtain(direction = 4,fillfrom = 1,fillto = 0.45,fadetime=0.6,block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=false)] [Delay(time=2)] [dialog] [curtain(direction = 0,fillfrom = 0.3,fillto = 0,fadetime=2,block=false)] [curtain(direction = 4,fillfrom = 0.45,fillto = 0,fadetime=2,block=false)] 林雨霞上前了一步,将受伤的父亲挡在身后,顶替了他的位置。 [name="林"]...... [name="钦天监术师"]雨霞姑娘...... [name="林雨霞"]别多说,你们都受了伤,调整呼吸。 [name="林雨霞"]就这几波了。 [name="林雨霞"]看前面! [dialog] [SoundVolume(volume=0.6,channel="a", fadetime=1)] [playsound(key="$e_skill_driftsand")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [CameraShake(duration=5, xstrength=30, ystrength=20, vibrato=35, randomness=90, fadeout=true, block=false)] [delay(time=1.5)] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [stopsound(channel="a", fadetime=3)] [bgeffect] [Blocker(a=1, r=0,g=0, b=0, fadetime=3, block=true)] [Image] [stopmusic(fadetime=3)] [charslot] [Image]